Endurance Handbook
AN INTRODUCTIONTO ENDURANCERUNNING
SECTION 4
Example: The first member of team ‘D’ is sent by the team controller to checkpoint 7 and on arriving, notes the reference given against the letter ‘D’ which is: D - 5 The runner notes that the reference is ‘5’ and returns to tell the team controller and the next team member this reference. If the reference number that is brought back is wrong, the runner must return to the checkpoint to re-check the team reference number. If the reference number is correct, the team controller records it on the Competitors Card and the baton is exchanged. The next member then sets off to his or her allocated checkpoint. The last member of the team to run will observe the letter ‘F’ which indicates the finish of the orienteering race plus a code word to remember and convey to the controller. If the team has performed the orienteering activity correctly, all 12 checkpoints should have been visited in the correct sequence as given on the Organisers’ Master Check Card. WEB COPY ©EVEQUE
GAMES & ACTIVITIES
Master Sequence Check Card
Sequence of Checkpoints Visited
12 5 4 8 10 5 12
11 8 1 5 6 8 8 10 8
10 10 3 2 1 2 4 3 12
8 12 10
9 2
7 1 6 9 11 4 6 8 11
6 6 9 4 4
5 9 7 1 9 6 2 5 7
4 7 2
3 3 11
2 11
1 4 8 10 7 1 3 11 5
A B C D E F G H
12 11 8 10 10
5 6 5 9 9 2 9
7 3 7 1 6 6
12 12 12 7 1 10
3 2 3 5 9 2
11 11 12 1
Team
4 3
7 4
5 WEB COPY ©EVEQUE 4 3 H D B 8 9 10 7 6
Sprint Orienteering - example showing team routes to Checkpoint 1
A
2
11
C
F
G
1
12
E
Checkpoints
ControlBase CB
Routesoffirstrunnersshown.
30
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